超过 90% 的 Web3 游戏在 150 亿美元的繁荣之后失败了,因为玩家从未出现:Caladan
Burns Brief
2022 年,游戏占据了所有 Web3 风险投资的 63%,但到 2025 年,随着资本转向人工智能、现实世界资产和第二层基础设施,其份额已降至个位数。市场参与者正在仔细权衡其影响,结果可能取决于更广泛的宏观条件和交易量。留意成交量确认——突破平均成交量将表明趋势可能会持续。
Gaming took 63% of all Web3 venture funding in 2022, but by 2025 its share had fallen to single digits as capital rotated into AI, real-world assets and layer-2 infrastructure.
Key Takeaways
- Gaming took 63% of all Web3 venture funding in 2022, but by 2025 its share had fallen to single digits as capital rotated into AI, real-world assets and layer-2 infrastructure